Student Project -seeing invisible app

-its power over human emotions is well established
– it can be a stress management tool
– slowing down the pulse
– and a heart rate…
– lowering the blood pressure
– decreassing the level of stress hormones (cortisol)
– in meditation it works as a distraction preventing the mind wandering
– meditation itself has a impact on human body
– known in every culture arround the world
– traditionaly was a religious practice in all big religious like Bhuddism, Islam – as a different sufi ceremonies, in Christaianity and specially Catholicysm (afiramation of God that is a repeating words leading mind and body int a state of focus and absolute calm)
– it was understand as a way of getting into contact with a supernatural world, (with God or with spirits in shamanistic practices)
Buddist meditation traditions are most popular today as it is not as associated with personified representation of supernatural word
– in person don’t get into contact with gods goddeses or spirits
So from among different Buddist traditions: Vajrajana, Mahajana, Theravada – the greates impact on western contemporary meditation practices has The Vajrayana tradition.
-meditation techniques are introduced into therapeutic practice in the UK and as itr is associated with religious practices its effects on human health are still denied
– progress in meditation practice and its impact on persons body can now be monitored and confirmed

Fulldome technological challenges and developing artistic strategies

Fulldome is a challenging way of projection into an immersive dome environment.  Although there is a number of cg animations that take advantage of this way of projection like abstract animations and space or underwater environments. Today artists are wanting to push the boundaries to be able to produce all the possible types of screens.

Previous productions that were tried to overcome fulldome production challenges only show how hard it is to keep the well developed visual standards of a flat screening and put it inside dome environment.

In my opinion, the “traditional” old composition techniques are not suitable for much bigger and immersive dome space. Lots of the projections look small and they lack of fully and smart use of the screening environment. They focus the action mostly in front of the view space with the background stretched to surround the viewer. The effects on sides and from behind the viewer are rare and seem to strain the space. Another composition challenge is a life action productions demanding great resolution digital cameras with fisheye lenses and action with real actors. Traditional storytelling techniques have to be rethought before adjusting to this difficult environment. There is also a lack of filmmaking conventions that would be immediately understood by the audience. Some new solutions are a surprise to an audience. The new emerging form of art is a completely new and challenging field for an audience and artists. It demands to abandon old filmmaking paradigms and rethink it from the scratch.

Not only the composition is a challenge in a fulldome field. Technological equipment still puts great demands on artists. Rendering time is a problem mentioned by almost every artist who tried this production. Another is resolution and colour quality including black level and bright displays that look transparent on the dome screen and show the dome stitches, single or multiple projection, depth between foreground and a background. There is also a big difficulty to keep the vertical and horizontal lines straight.

Thereby the content of a fuldome displays is limited by those technical and technological difficulties. Space environments, underwater, human anatomy, clouds, tunnels to travel through in a great speed (blood veins, space-time tunnels, roller coasters, narrow corridors, etc) and abstract animation are the most explored ones.

I would like to focus on new software and hardware technologies that are being developed recently. On a Fulldome UK 2014 festival I was able to listen talks and discussion about technologies that have improved since last two years (since last Fulldome UK festival). Artists were raising the topic of emerging technologies that can open the door for easier, cheaper and more advanced production as well as popularise the field among filmmakers and 3D artists. Portable fulldomes, new software, plugins to an existing software, clouds, databases and social media, and mostly about artists who use it and how they use it.

Final project proposal

Interactive animation for dome.

My project will be an animation that would be displayed in dome. I am hoping to do it in 3d so I am currently learning Cinema 4D and I want to combine it with an interactive life Processing animation triggered by public motion. I want to try the most of the fulldome immersive possibilities so I will go for a semi realistic look. I don’t have the theme of the animation yet. I want to do something environmentally oriented. A commentary about total deforestation of Britain or possibly a memorial for Grey Owl – English born Canadian environmentalist and writer.  I am thinking on what sensors would be most reliable to track the viewer’s motion. I am thinking of Kinect maybe. I would like my project to be imaginative and exciting to explore by the public. Software that will be used for this project is: Cinema 4D, After Effects, Processing, Arduino,  and a software for a sound effects triggered also by viewer’s motion.